Product: E-Learning Course Prototype
Responsibilities: UI/UX Design, Prototyping
Target Audience: New staff at Swinburne University
Client: Swinburne University
Tools Used: Figma, Adobe CC
Swinburne University of Technology is a leading Australian university known for its strong focus on practical learning, industry partnerships, and research-driven innovation. With campuses in Melbourne and a diverse global student and staff community, Swinburne is committed to creating real-world impact through education and collaboration.
I designed the user interface and interactive prototype for an e-learning course aimed at onboarding new staff members at Swinburne University. The goal of the course was to introduce key workplace practices, values, and systems in a way that felt clear, supportive, and engaging. Working collaboratively with Swinburne University and Mind Atlas, I translated course content into intuitive user flows, designed visually clear screen layouts, and developed an interactive prototype to demonstrate the learning journey. The final prototype helped stakeholders visualise the course experience, streamline feedback, and move confidently toward development.




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